With an infinite number of harmonic snapshots 'per-spectrum', and the ability to map a unique spectra for each note, you can generate a realistic and balanced sound over the entire keyboard range.Īdditionally, the four generator sources can be morphed via the in-built mix/morph envelope or from an external MIDI controller. The oscillator engine is not the only thing that makes Morphine sound so great. The oscillators are also optimized for fast amplitude and frequency modulation response for accurate tone reproduction.
MAPPING VELOCITY FOR SAKURA SYNTH 32 BIT
Morphine’s 128 harmonic oscillator engine is fully optimized for producing a high quality, warm sound, with ground shaking bass and crystal clear high frequencies.īased on complex, full 32 bit mathematics, with no internal sampling to avoid interpolation noises so Morphine retains that 'analog' quality. So what makes Morphine a revolution? We’ll tell you. With low CPU usage algorithms that retain a warm sound without sacrificing articulation accuracy, and a flexible architecture, Morphine moves instantly to the top of its class. Morphine introduces a minor revolution to the world of Additive Synthesis.
However, Additive Synthesis has proved both technically and conceptually difficult to implement, requiring expensive computational algorithms and hardware. You can do this directly by adjusting harmonics manually or by taking any input sample and resynthesizing it into one of 4 independent voices.Īdditive Synthesis has been considered one of the most desirable ways to emulate real instruments or to create new sounds.
Simple waveforms like a sine or a saw require only a small delay, High bells however will require a higher delay so the samples attack can be tracked.Morphine is a powerful Additive Synthesizer with a logical, flexible architecture that allows you to create any sound. The type of sample loaded affects how much delay is required for a clean trigger. Useful for giving the pitch time to setup before trigger.
Left at linear for all internal presets, yet can make the feel of playing SafFron much more natural when set to the soundfont loaded, by changing the soft to hard playing curve. Vel Curve - Sets the curve velocity tracking will follow.This setting will make the two synths pitch match. Very useful when using the MIDI output to trigger a VSTi with the internal synth. Tune - Tries to provide an exact pitch for each note.Velocity - Used to match the velocity tracking to your input level.Placed on the UI for a visual and for hosts that need the control visible for MIDI learn mapping. Hold - Holds the playing note using CC#64 MIDI sustain pedal.Higher threshold settings will also provide a tighter gate in its closing. For a more sustained gate set the threshold low, for a faster response set the threshold higher. Sets the threshold at where the gate will trigger. Thresh - The most important control of the tracking.NOTE still some work to do here! High CPU use and some kinks to iron out, I will get there. MIDI Bend - Turns pitch bend on or off for MIDI output.MIDI Semi - Sets the pitch of the MIDI output -3 / +2 octaves in semitones.Also provides for high and low range to track the full range of a guitar. Range - Sets the range of tracking, center was designed to provide the largest range of a guitar.